A personal game engine project, with development focus towards 2D/2.5D games.
Updated 2026-05-30 01:49:24 +00:00
Build system created around FastBuild and multi-platform support.
Updated 2026-05-28 01:59:16 +00:00
Various coding styles used in IceShard projects depending on the language.
Updated 2026-04-22 03:22:55 +00:00